Making of the enemy model
Desolate Drive » Devlog
A step by step of how the drone enemy was made. As you can see on the last screeshot a lot of the details of the model ended up not being very visible in game like the opened skull. If I were to do it again I would postpone making the mesh until the game is more fleshed out, then really tailor the enemy visual features to fit the gameplay and world.
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Desolate Drive
Status | Released |
Authors | OursBleu, Konstantin 'RZL' Löffler, Jan Gortnar, MrTapa, whythisname |
Genre | Racing, Action, Shooter |
Tags | Sci-fi |
More posts
- Making of the landscapeDec 12, 2020
- Making of the roadsDec 12, 2020
- Making of the citadel modelDec 12, 2020
- Making of the car modelDec 12, 2020
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