Making of the landscape
Desolate Drive » Devlog
The landscape was really a technical challenge as we had to familiarize with a lot of unreal tech : landscape splines, virtual textures, how to import an external heightmap on top of the existing terrain, painting layers, grass... I think it turned out very well.
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Desolate Drive
Status | Released |
Authors | OursBleu, Konstantin 'RZL' Löffler, Jan Gortnar, MrTapa, whythisname |
Genre | Racing, Action, Shooter |
Tags | Sci-fi |
More posts
- Making of the roadsDec 12, 2020
- Making of the citadel modelDec 12, 2020
- Making of the car modelDec 12, 2020
- Making of the enemy modelDec 12, 2020
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